
- BGG rank
- BGG #2,469
- BGG rating
- 7.7
Breakout: Normandy
- 2 players
- 240 min
- Complexity 3.4/5
- 1992

1977
Rules assistance for D-Day (3rd Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
D-Day (3rd Edition) is a board game released in 1977 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by James Stahler and Charles S. Roberts and its main mechanics are Dice Rolling and Hexagon Grid.
D-DAY was completely revised in 1977 to incorporate the latest simulation design innovations including Strategic Movement, Air Interdiction, and Tactical Airpower. It is an Intermediate 1 level game on the The Avalon Hill Game Co Complexity Scale for 2 players aged 12 & up with a varying playing time of 1-4 hours. D-DAY belongs to the The Avalon Hill Game Co family of classic games suitable for play-by-mail in much the same fashion as chess.
D-Day (3rd Edition) supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for D-Day (3rd Edition) is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists D-Day (3rd Edition) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
D-Day (3rd Edition) has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
D-Day (3rd Edition) belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of D-Day (3rd Edition) are: James Stahler and Charles S. Roberts. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists D-Day (3rd Edition) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.