D-Day at Peleliu
BGG rank
BGG #4,637
BGG rating
8.1

D-Day at Peleliu

2015

Rules assistance for D-Day at Peleliu

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 180–300 min
  • 12+
  • Complexity 3.9/5

For 1 player

Rules assistant for D-Day at Peleliu

What would you like to know?

Answers come from the official rulebook, with the page to check.

D-Day at Peleliu is a board game released in 2015 for 1 player, 180–300 minutes per game, and ages 12 and up. It was designed by John H. Butterfield and its main mechanics are Hexagon Grid, Simulation, and Solo / Solitaire Game.

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About the game

D-Day at Peleliu focuses on the landings by the US 1st Marine Division in September 1944, and the bitter two-day struggle to capture the airfield on the southern end of the island. A longer campaign scenario allows the player to extend the action to the rugged terrain of "Bloody Nose Ridge." Opposed by the reinforced Japanese 14th Infantry Division, the battle resulted in the highest US casualty rate of any in the Pacific war. Like D-Day at Omaha Beach, D-Day at Peleliu features landing hazards, variable enemy positions, fields of fire encoded onto the map, US weapon types versus Japanese defensive preparations, and a random-event-driven narrative. Plus new features unique to the Pacific Theater, such as: US naval and aerial bombardment, flamethrowers, offshore reefs and defensive positions, Japanese tank attacks, tunnel network movement and Banzai charges. One map, one counter-sheet and 55 cards.

Questions and answers

D-Day at Peleliu supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.