
Deamon Dice: Blood Booster Pack
- 2–8 players
- 20 min
- 2013

2013
Rules assistance for Daemon Dice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Daemon Dice is a board game released in 2013 for 2–8 players, 20 minutes per game, and ages 10 and up. It was designed by Timothy B. Brown and Lester Smith and its main mechanics are Dice Rolling.
In the halls of Hell, the daemon lords settle their differences like gentlemen — which is to say, they send their minions to do battle for them, with the winner bringing honor for its master. The most powerful lords keep stables with hundreds of daemonish minions, monsters bred or just stitched together for nothing but combat. It isn't uncommon for these monsters' masters to invent a quarrel just to see their minions fight! Daemon Dice is a fast-paced game of individual combat between monsters of every shape and daemonish breed. Each player assembles a daemon from dice representing various body parts. These monsters are then pitted against each other in battle. A player loses if he cannot roll any dice on his turn. Originally designed by Lester Smith as Chaos Progenitus, the rules for Daemon Dice have been developed further by Chuck Pint and Cliff Wiggs of SFR, Inc. The Daemon Dice starter includes 26 18mm 6-sided custom dice, enough for two players to begin their diabolic battles: 13 assorted body parts for each of two breeds of daemon (Frost and Rot). Additional expansions will be released to add new breeds of daemons to your battles, and to add powerful new weapons to the combat.
Daemon Dice supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Daemon Dice is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Daemon Dice for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Daemon Dice has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Daemon Dice belongs to these categories: Fantasy, Dice, and Collectible Components. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Daemon Dice are: Timothy B. Brown and Lester Smith. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Daemon Dice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.