Darkest Night: From the Abyss
BGG rating
7.8

Expansion for Darkest Night

Darkest Night: From the Abyss

2014

Rules assistance for Darkest Night: From the Abyss

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 150 min
  • 13+
  • Complexity 2.5/5

Rules assistant for Darkest Night: From the Abyss

What would you like to know?

Answers come from the official rulebook, with the page to check.

Darkest Night: From the Abyss is an expansion for Darkest Night released in 2014 for 1–4 players, 150 minutes per game, and ages 13 and up. It was designed by Jeremy Lennert and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.

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About the game

Another homestead overrun; the farmer's face was bleak as he told the tale. The broad strokes of the story were well-familiar, but the details were new: a previously-unseen power in the Necromancer's dark arsenal. It seems his power grows daily. The hero listened without saying a word, but his eyes blazed with fury. There was no question of our response... From the Abyss, the third expansion for Darkest Night, provides the Necromancer with an array of sinister new abilities. It also adds the Channeler, Exorcist, Mesmer, and Valkyrie as new playable heroes; new Event and Artifact cards; as well as a new card type, Darkness cards. From the Abyss can be combined with either or both of the previous expansions, or used separately. Game Data: Complexity: 4.5 on a 9 scale Solitaire Suitability: 9 on a 9 scale

Questions and answers

Darkest Night: From the Abyss supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.