
- BGG rank
- BGG #21,910
- BGG rating
- 5.9
Der Feuersalamander
- 2–4 players
- 30 min
- Complexity 2.2/5
- 1987

1986
Rules assistance for Das Blaue Amulett
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Das Blaue Amulett is a board game released in 1986 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Johann Rüttinger and its main mechanics are Hand Management.
Das Blaue Amulett (The Blue Amulet) is a fairly simple boardgame in which the players take on the roles of princes trying to be the first to reach the Castle of Light to claim their inheritance. During the journey players must play the right cards from their limited hand to avoid obstacles placed before them by their opponents. Of course, having possession of the singular Blue Amulet allows a player to ignore many of these obstacles without needing the appropriate card. Players can also maneuver their pawns (through the use of movement cards) in such a way as to bump their opponents onto a path going in the wrong direction. The board is beautifully illustrated and the game won the Spiel des Jahres award for Most Beautiful Game in 1986. Das Blaue Amulett is the second game in Noris' Fantasy trilogy, with Die Drei Magier and Der Feuersalamander being the first and third.
Das Blaue Amulett supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Das Blaue Amulett is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Das Blaue Amulett for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Das Blaue Amulett has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Das Blaue Amulett belongs to these categories: Fantasy and Racing. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Das Blaue Amulett are: Johann Rüttinger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Das Blaue Amulett as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.