Dawn of Madness: The Ticking Heart
BGG rating
9.1

Expansion for Dawn of Madness

Dawn of Madness: The Ticking Heart

2025

Rules assistance for Dawn of Madness: The Ticking Heart

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 90–120 min
  • 16+

Rules assistant for Dawn of Madness: The Ticking Heart

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dawn of Madness: The Ticking Heart is an expansion for Dawn of Madness released in 2025 for 1–4 players, 90–120 minutes per game, and ages 16 and up. It was designed by Roger Ho and Chauncey and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

Edward is a clockmaker who, like Claude, also happens to be a family man. Unlike Claude, though, he knows that it is already too late for his family. Or... is it? What if there was a way to undo what had been done? What if he could bring her back? The first major expansion to the game unlocked by the stretch goals during Kickstarter campaign. Edward Hirshfield, the clockmaker, will be the wanderer, who will have the leading part and his story is going to be a doozy.

Questions and answers

Dawn of Madness: The Ticking Heart supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.