
- BGG rank
- BGG #6,713
- BGG rating
- 6.6
Submarine
- 1–6 players
- 60–180 min
- Complexity 3.2/5
- 1976

1982
Rules assistance for Demo Derby: Saturday Night at the Track
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Demo Derby: Saturday Night at the Track is a board game released in 1982 for 2–6 players and 30 minutes per game. Its main mechanics are Dice Rolling, Grid Movement, and Paper-and-Pencil.
This is a simple game of demolition derby racing. Each player controls a car and tries to speed into the other players. Various setups are possible, such as the free-for-all or the figure-eight race. Cars keep track of damage in a simple fashion, and collisions are resolved with a simple speed-related table and damage cards. Interesting results are locked fenders (the two cars are entangled sitting ducks for a while) and punctured gas tank (which leaves you just a few turns until you become a wreck).
Demo Derby: Saturday Night at the Track supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Demo Derby: Saturday Night at the Track is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Demo Derby: Saturday Night at the Track has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Demo Derby: Saturday Night at the Track belongs to these categories: Racing and Sports. Its main mechanics are Dice Rolling, Grid Movement, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Demo Derby: Saturday Night at the Track as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.