
- BGG rank
- BGG #141
- BGG rating
- 8.0
Tainted Grail: The Fall of Avalon
- 1–4 players
- 60–120 min
- Complexity 3.4/5
- 2019

Rules assistance for Destinies: Myth & Folklore
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Destinies: Myth & Folklore is an expansion for Destinies released in 2021 for 1–3 players, 90–150 minutes per game, and ages 14 and up. It was designed by Filip Miłuński and Michał Gołąb Gołębiowski and its main mechanics are Dice Rolling, Tile Placement, and Storytelling.
Expand your game and challenge yourself with three new scenarios for Destinies! The Myth & Folklore expansion lets you visit amazing historical sites and stand against mythical creatures: the Gargoyle, Doppelganger, and Melusine. The Myth & Folklore expansion adds three new scenarios, 12 small minis, 2 medium minis, and 1 big Gargoyle mini alongside a slew of new map tiles, Destiny cards, and item cards. Publisher note: The Myth & Folklore expansion does not come with a rulebook despite the content list on the back of the box.
Destinies: Myth & Folklore supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Destinies: Myth & Folklore is 90–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Destinies: Myth & Folklore for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Destinies: Myth & Folklore has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Destinies: Myth & Folklore belongs to these categories: Fantasy, Exploration, and Adventure. Its main mechanics are Dice Rolling, Tile Placement, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Destinies: Myth & Folklore are: Filip Miłuński and Michał Gołąb Gołębiowski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Destinies: Myth & Folklore as an expansion for Destinies. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Destinies to use it. Check that your edition of Destinies is compatible, as some expansions were revised between editions.