Dixie: The Second War Between the States, 1937
BGG rank
BGG #31,021
BGG rating
4.6

Dixie: The Second War Between the States, 1937

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Rules assistance for Dixie: The Second War Between the States, 1937

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60–120 min
  • 12+
  • Complexity 2.4/5

Rules assistant for Dixie: The Second War Between the States, 1937

For 2 players

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Answers come from the official rulebook, with the page to check.

Dixie: The Second War Between the States, 1937 is a board game released in 1976 for 2 players, 60–120 minutes per game, and ages 12 and up. It was designed by Redmond Aksel Simonsen and its main mechanics are Hexagon Grid.

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About the game

Dixie appeared in Strategy & Tactics magazine #54, Jan-Feb 1976 as well as a folio edition. From the introduction: Dixie is a brigade/division/corps level simulation of an alternate-history conflict. Dixie posits that the Confederate States of America had successfully waged the first American Civil War and survived as an independent political/economic entity. The game further posits that these two independent countries wage a modern war during the late 1930s. Variant counters and rules were published in Strategy & Tactics magazine #226 - Jan/Feb 2005.

Categories

Mechanics

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

Dixie: The Second War Between the States, 1937 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.