
- BGG rank
- BGG #10,252
- BGG rating
- 7.4
'Wacht am Rhein': The Battle of the Bulge, 16 Dec 44 – 2 Jan 45
- 2–4 players
- 360 min
- Complexity 3.6/5
- 1977

Rules assistance for Dixie: The Second War Between the States, 1937
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Dixie: The Second War Between the States, 1937 is a board game released in 1976 for 2 players, 60–120 minutes per game, and ages 12 and up. It was designed by Redmond Aksel Simonsen and its main mechanics are Hexagon Grid.
Dixie appeared in Strategy & Tactics magazine #54, Jan-Feb 1976 as well as a folio edition. From the introduction: Dixie is a brigade/division/corps level simulation of an alternate-history conflict. Dixie posits that the Confederate States of America had successfully waged the first American Civil War and survived as an independent political/economic entity. The game further posits that these two independent countries wage a modern war during the late 1930s. Variant counters and rules were published in Strategy & Tactics magazine #226 - Jan/Feb 2005.
Dixie: The Second War Between the States, 1937 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dixie: The Second War Between the States, 1937 is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dixie: The Second War Between the States, 1937 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dixie: The Second War Between the States, 1937 has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dixie: The Second War Between the States, 1937 belongs to these categories: Wargame. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dixie: The Second War Between the States, 1937 are: Redmond Aksel Simonsen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dixie: The Second War Between the States, 1937 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.