
- BGG rank
- BGG #8,750
- BGG rating
- 6.4
Razzia
- 3–8 players
- 30 min
- Complexity 1.3/5
- 1992

1986
Rules assistance for Doolittle & Waite
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Doolittle & Waite is a board game released in 1986 for 2–8 players and 30 minutes per game. Its main mechanics are Auction / Bidding and Dice Rolling.
The game of the great American lawsuit. In this fast-paced card game, each player becomes a lawyer, who weighs the facts of the case, examines the law, watches out for hostile juries, and even occasionally deals with stubborn clients. In Doolittle & Waite, as in the real world of legal disputes, players deal head-on, negotiating, bluffing, and even threatening in an attempt to win the case before trial through that noblest of all legal institutions ---the out of court settlement. There are enough cards for up to 15 players, but 8 is a more practical limit.
Doolittle & Waite supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Doolittle & Waite is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Doolittle & Waite has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Doolittle & Waite belongs to these categories: Card Game, Bluffing, and Negotiation. Its main mechanics are Auction / Bidding and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Doolittle & Waite as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.