Doomlings: Castle Glass Bolster Expansion
BGG rating
7.2

Expansion for Doomlings

Doomlings: Castle Glass Bolster Expansion

2025Powered by BGG

Rules assistance for Doomlings: Castle Glass Bolster Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20–45 min
  • 10+

Rules assistant for Doomlings: Castle Glass Bolster Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Doomlings: Castle Glass Bolster Expansion is an expansion for Doomlings released in 2025 for 2–6 players, 20–45 minutes per game, and ages 10 and up. It was designed by Justus Meyer and Andrew Meyer (I) and its main mechanics are Hand Management, Take That, and Set Collection.

Similar games

About the game

This new Doomlings expansion introduces 40 new cards and a brand new "class" system. Collect 2 or more traits from the same class (Shells, Fish, or Corals) in your trait pile. Each trait then earns you the number of bonus points associated with its class type: Regular Shells, Fish, and Corals are each worth +1 Curious Shells, Fish, and Corals are each worth +2 Exotic Shells, Fish, and Corals are each worth +3 Visit the beaches of Castle Glass and build a collection of Shells, Fish, and Coral Doomlings to stock up your trait pile! —description from the publisher

Questions and answers

Doomlings: Castle Glass Bolster Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.