
- BGG rank
- BGG #19,660
- BGG rating
- 6.9
License to Krill
- 2–5 players
- 15–40 min
- Complexity 2.0/5
- 2025

Rules assistance for Doomlings: Mokoko Village Bolster Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Doomlings: Mokoko Village Bolster Expansion is an expansion for Doomlings released in 2025 for 2–6 players, 20–45 minutes per game, and ages 10 and up. It was designed by Justus Meyer and Andrew Meyer (I) and its main mechanics are Hand Management, Take That, and Set Collection.
Hidden deep within the ancient forests of Nightflower Island, Mokoko Village is a magical haven where quirky villagers, playful musicians, mysterious masked Doomlings, and powerful spirits live side by side in one of Enderas’s most ancient and delightful towns. The Mokoko Village expansion is a 40-card expansion that adds 37 new Traits, 2 new Ages, and 1 new Catastrophe to your Doomlings game. It adds cards that build upon the mechanics from the base game, making it a perfect expansion for both new and experienced players. Mokoko Village also comes with 1 Mystery Holofoil Collectible Card from the Mokoko Village Collection. For a limited time, this will be a First Edition print.
Doomlings: Mokoko Village Bolster Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Doomlings: Mokoko Village Bolster Expansion is 20–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Doomlings: Mokoko Village Bolster Expansion for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Doomlings: Mokoko Village Bolster Expansion belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Hand Management, Take That, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Doomlings: Mokoko Village Bolster Expansion are: Justus Meyer and Andrew Meyer (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Doomlings: Mokoko Village Bolster Expansion as an expansion for Doomlings. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Doomlings to use it. Check that your edition of Doomlings is compatible, as some expansions were revised between editions.