
- BGG rank
- BGG #4,998
- BGG rating
- 7.0
Zero!: The Rise and Fall of The Imperial Japanese Air Force Dec 1941 - June 1942
- 2–10 players
- 60 min
- Complexity 2.3/5
- 2001

Rules assistance for Down in Flames: Guns Blazing – Extra Decks
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Down in Flames: Guns Blazing – Extra Decks is an expansion for Down in Flames: WWII-Guns Blazing released in 2010 for 2–12 players, 30 minutes per game, and ages 12 and up. It was designed by Dan Verssen and its main mechanics are Hand Management and Campaign / Battle Card Driven.
Publisher Blurb: The card decks contained in the Down In Flames - Guns Blazing game will accommodate up to 6 players. However, if you want to play monster air battles, this is the item for you! This is functionally an expansion as it ups the number of players in the game from six to twelve.
Down in Flames: Guns Blazing – Extra Decks supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Down in Flames: Guns Blazing – Extra Decks is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Down in Flames: Guns Blazing – Extra Decks for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Down in Flames: Guns Blazing – Extra Decks belongs to these categories: Card Game, Wargame, and World War II. Its main mechanics are Hand Management and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Down in Flames: Guns Blazing – Extra Decks are: Dan Verssen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Down in Flames: Guns Blazing – Extra Decks as an expansion for Down in Flames: WWII-Guns Blazing. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Down in Flames: WWII-Guns Blazing to use it. Check that your edition of Down in Flames: WWII-Guns Blazing is compatible, as some expansions were revised between editions.