Down In Flames: Winter War 1939-40
BGG rating
7.2

Expansion for Rise of the Luftwaffe

Down In Flames: Winter War 1939-40

1995

Rules assistance for Down In Flames: Winter War 1939-40

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20 min
  • Complexity 2.3/5

Rules assistant for Down In Flames: Winter War 1939-40

What would you like to know?

Answers come from the official rulebook, with the page to check.

Down In Flames: Winter War 1939-40 is an expansion for Rise of the Luftwaffe released in 1995 20 minutes per game. It was designed by Roger Horky and its main mechanics are Campaign / Battle Card Driven.

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About the game

A Rise of the Luftwaffe campaign module from RBM/GMT's C3i Magazine Nr5, Winter War 1939-40 is an extension part/ module to the "Down In Flames"-Series - Volume 1: Rise of the Luftwaffe game by GMT. In late 1939 the Soviet Union began preparing for a possible war with Germany, despite having signed a non-aggression pact with Hitler in August. To strengthen its western defences, the USSR absorbed the Baltic states and made exorbitant demands for territorial concessions from Finland. "Down in Flames" series is a card-driven game that simulate WW2 air combat.

Questions and answers

The listed playing time for Down In Flames: Winter War 1939-40 is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.