
- BGG rating
- 9.5
Rules assistance for Dungeon Alliance: Paragons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 60–180 min
- 12+

Rules assistant for Dungeon Alliance: Paragons
What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Alliance: Paragons is an expansion for Dungeon Alliance released in 2025 for 1–4 players, 60–180 minutes per game, and ages 12 and up. It was designed by Andrew Parks and its main mechanics are Hand Management, Tile Placement, and Grid Movement.
About the game
Dungeon Alliance: Paragons is the second full expansion for the Dungeon Alliance deck-building miniatures adventure game. This expansion adds the following new materials to the game: New Heroes & Upgrades: The expansion includes 4 new female heroes, including each character’s Hero Card, Hero Figure, and 3 Starting Deck Cards. The expansion also includes 8 new Upgrade Cards. New Adventure Pack: Adventure Pack 5 (Rise of the Northern Kingdoms) explores Lady Eleanor's quest to reclaim the Fallen Throne of Norr. New Dungeon Tiles & Monsters: 6 new Dungeon Tiles feature 6 new Monsters to contend with during your adventures. New Quests: 3 new Quests, including a Final Enemy with its own set of Final Enemy Cards. New Artifacts: 3 new Artifact Cards, because you can never have enough! Alternate Art Monster Cards: The base game's 15 monsters are presented with updated art. The original art is included as an icon on the card for easy reference. —description from the publisher
Mechanics
Designers
Publishers
- Quixotic Games
Questions and answers
Dungeon Alliance: Paragons supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Alliance: Paragons is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Alliance: Paragons for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Alliance: Paragons belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Hand Management, Tile Placement, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Alliance: Paragons are: Andrew Parks. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Alliance: Paragons as an expansion for Dungeon Alliance. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeon Alliance to use it. Check that your edition of Dungeon Alliance is compatible, as some expansions were revised between editions.