
- BGG rank
- BGG #2,742
- BGG rating
- 7.3
Dungeon Twister 2: Prison
- 1–2 players
- 60 min
- Complexity 3.2/5
- 2009

Rules assistance for Dungeon Twister: Disciple
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Twister: Disciple is an expansion for Dungeon Twister released in 2005 for 2–4 players, 60 minutes per game, and ages 11 and up. It was designed by Christophe Boelinger and its main mechanics are Variable Player Powers, Hand Management, and Tile Placement.
The Disciple is a mini expansion for the Dungeon Twister series of games. The Disciple comes in blue and orange color, so it´s only usable in a 2-player game. Its stats are Movement 4, Combat 1. Oubliette: For 1 AP, the Disciple can flip face down the room he is standing on. All tokens in this room, including the Disciple, are placed face down on the room. All markers are removed from this room (including open or broken portcullis marker). Golem marker or other similar markers return to their owner. Wounded characters remain wounded. The "forgotten" room cannot be revealed again during the turn it was flipped. All rules concerning revealing a room apply to this room again. The Disciple was given out at Dungeon Twister tournaments during the tournament season in 2007. Leftovers are still given out at various DT tournaments.
Dungeon Twister: Disciple supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Twister: Disciple is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Twister: Disciple for ages 11 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Twister: Disciple has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Twister: Disciple belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Variable Player Powers, Hand Management, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Twister: Disciple are: Christophe Boelinger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Twister: Disciple as an expansion for Dungeon Twister. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeon Twister to use it. Check that your edition of Dungeon Twister is compatible, as some expansions were revised between editions.