Dungeon Twister: Fire and Water
BGG rating
7.7

Expansion for Dungeon Twister

Dungeon Twister: Fire and Water

2005

Rules assistance for Dungeon Twister: Fire and Water

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 11+
  • Complexity 3.6/5

Rules assistant for Dungeon Twister: Fire and Water

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dungeon Twister: Fire and Water is an expansion for Dungeon Twister released in 2005 for 2 players, 60 minutes per game, and ages 11 and up. It was designed by Christophe Boelinger and its main mechanics are Variable Player Powers, Hand Management, and Tile Placement.

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About the game

Fire and Water is the third expansion in the Dungeon Twister series of games. It includes 8 new characters, 6 new objects, and 8 new rooms. The English edition includes 2 additional bonus rooms ("P2") that feature new terrain: The Lava Channel and Lava Evacuator. Lava Evacuator: This 4-space obstacle connects to Lava Channels and controls lava flows on the map. Whenever a player has a 5 AP card visible on top of his/her discard pile (last card played), all Evacuators on the map are activated and fill the Lava Channels. Lava Channel: This feature is considered normal floor until the Lava Evacuators are activated, at which point the channels become impassable to all characters, except the Fire Elemental and flying and incorporeal characters [who may cross, but not stop on, the lava flows].

Questions and answers

Dungeon Twister: Fire and Water supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.