Dungeon Twister: Mercenaries
BGG rating
7.7

Expansion for Dungeon Twister

Dungeon Twister: Mercenaries

2006

Rules assistance for Dungeon Twister: Mercenaries

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 10+
  • Complexity 3.3/5

Rules assistant for Dungeon Twister: Mercenaries

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dungeon Twister: Mercenaries is an expansion for Dungeon Twister released in 2006 for 2 players, 60 minutes per game, and ages 10 and up. It was designed by Christophe Boelinger and its main mechanics are Variable Player Powers, Hand Management, and Tile Placement.

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About the game

An expansion in the Dungeon Twister series of games. As all expansion, it can be played as a stand-alone game (if you know the rules from the basic game, available on the game website and you have a set of card). You can also combine it with the basic game and other expansions in order to have a different set of team and room each time you play. This particular expansion is focused on giving characters muscles. Most of them move slower than typical characters, but they are among the very strongest and most diverse characters in their combat abilities. Expands Dungeon Twister

Questions and answers

Dungeon Twister: Mercenaries supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.