
- BGG rank
- BGG #2,742
- BGG rating
- 7.3
Dungeon Twister 2: Prison
- 1–2 players
- 60 min
- Complexity 3.2/5
- 2009

Rules assistance for Dungeon Twister: Minotaur
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Twister: Minotaur is an expansion for Dungeon Twister released in 2006 for 2 players, 60 minutes per game, and ages 11 and up. It was designed by Christophe Boelinger and its main mechanics are Variable Player Powers, Hand Management, and Tile Placement.
Minotaur is a mini expansion for the Dungeon Twister series of games. The minotaur comes in blue and orange color, so it's only usable in a 2-player game. A rough translation: The minotaur (stats: 4/3) is the prisoner of the labyrinth. He can never leave the labyrinth, and is prohibited from entering or occupying either player's starting zone. For 1 AP he can break a closed gate. Came in the April 2006 issue of Spielbox magazine. Expands Dungeon Twister
Dungeon Twister: Minotaur supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dungeon Twister: Minotaur is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Twister: Minotaur for ages 11 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Twister: Minotaur has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Twister: Minotaur belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Variable Player Powers, Hand Management, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Twister: Minotaur are: Christophe Boelinger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Twister: Minotaur as an expansion for Dungeon Twister. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeon Twister to use it. Check that your edition of Dungeon Twister is compatible, as some expansions were revised between editions.