El Alamein (Europa Demonstration Battle #1)
BGG rating
7.4

Expansion for Western Desert

El Alamein (Europa Demonstration Battle #1)

1992

Rules assistance for El Alamein (Europa Demonstration Battle #1)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 240 min
  • 12+

Rules assistant for El Alamein (Europa Demonstration Battle #1)

What would you like to know?

Answers come from the official rulebook, with the page to check.

El Alamein (Europa Demonstration Battle #1) is an expansion for Western Desert released in 1992 for 2 players, 240 minutes per game, and ages 12 and up. It was designed by Jim Arnold and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Appearing in Europa Magazine #28, El Alamein (Europa Demonstration Battle #1) is a specially numbered 4 page pullout in the center of the magazine. The scenario requires the counters, and map 19, from Western Desert, and except for a few variants, relies on the rule sets from Western Desert or Balkan Front. El Alamein was created to illustrate Europa's ability to model "an intense, set-piece World War II battle. " As the Introduction points out, "[El Alamein] was generaled by two commanders operating under severe operational constraints: Rommel was to hold at all costs; Montegomery, however, had the luxury of a logistical base that could support his imperative. Consequently the battle, for its scale, had more violence and finality than the typical WWII action, and more clearing of hexes than we are likely to see in a single turn of Europa. The battle thus serves to demonstrate the need for some special rules to address such a situation, and provides a small test case for "designer's choice" rules suggestions..."

Designers

Publishers

  • Games Research/Design (GR/D)

Questions and answers

El Alamein (Europa Demonstration Battle #1) supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.