Escape the Dark Sector: Mission Pack 3 – Quantum Rift
BGG rating
8.2

Expansion for Escape the Dark Sector

Escape the Dark Sector: Mission Pack 3 – Quantum Rift

2022Powered by BGG

Rules assistance for Escape the Dark Sector: Mission Pack 3 – Quantum Rift

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 45 min
  • 14+

Rules assistant for Escape the Dark Sector: Mission Pack 3 – Quantum Rift

What would you like to know?

Answers come from the official rulebook, with the page to check.

Escape the Dark Sector: Mission Pack 3 – Quantum Rift is an expansion for Escape the Dark Sector released in 2022 for 1–4 players, 45 minutes per game, and ages 14 and up. It was designed by Alex Crispin, Thomas Pike, and James Shelton and its main mechanics are Push Your Luck, Dice Rolling, and Storytelling.

Similar games

About the game

The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past... Contains: 1 New Boss: Battle a creature who wields time itself as a weapon. 12 New Chapters: Four per act, including dangerous historical settings. 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight. 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters. 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle. New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.

Editions

  • Escape the Dark Sector: Mission Pack 3 – Quantum RiftenThemeborne Ltd.2022
  • Escape the Dark Sector: Pack missione 3 – Frattura quanticaitGhenos Games2025

Questions and answers

Escape the Dark Sector: Mission Pack 3 – Quantum Rift supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.