Executive Decision
BGG rank
BGG #10,520
BGG rating
6.1

Executive Decision

1971

Rules assistance for Executive Decision

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+
  • Complexity 2.3/5

For 2 players

Rules assistant for Executive Decision

What would you like to know?

Answers come from the official rulebook, with the page to check.

Executive Decision is a board game released in 1971 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Sid Sackson and its main mechanics are Trading, Auction / Bidding, and Simultaneous Action Selection.

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About the game

First, you decide on what finished goods you want to sell and how much, based on your capital. Based on that, you buy the raw materials necessary to do that. You combine raw materials to make finished goods. You sell the finished goods. You have to bid on the purchase price of the raw materials and the sales price of the finished goods. When supply exceeds demand the prices drop. When demand exceeds supply the prices rise. If you bid less than the going price, you get nothing. Easy to learn, but interesting strategies. Somewhat mechanical, but a good game by Sid Sackson. Part of the 3M Bookshelf Series.

Designers

Publishers

  • (Unknown)
  • AS Manufacturas
  • 3M
  • University Games
  • The Avalon Hill Game Co

Questions and answers

Executive Decision supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.