
- BGG rating
- 8.0
Dark Tide: A Z War One Game
- 1–5 players
- 2019

2018
Rules assistance for Exodus: A Z War One Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Exodus: A Z War One Game is a board game released in 2018 for 1–5 players, 60–180 minutes per game, and ages 14 and up. It was designed by Robert Butler and its main mechanics are Dice Rolling, Cooperative Game, and Action Points.
Exodus is a stand alone game for 1-5 players that combines intense tactical combat, resource management and an engaging comic book narrative. The Kickstarter edition of the game comes jam packed with three different game modes, including 2 separate campaigns & multiple difficulty settings. Ultra high quality components, plastic coated cards & finely detailed miniatures make this the ultimate survival horror experience! —description from the publisher'
Exodus: A Z War One Game supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Exodus: A Z War One Game is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Exodus: A Z War One Game for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Exodus: A Z War One Game has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Exodus: A Z War One Game belongs to these categories: Zombies. Its main mechanics are Dice Rolling, Cooperative Game, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Exodus: A Z War One Game are: Robert Butler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Exodus: A Z War One Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.