
- BGG rank
- BGG #476
- BGG rating
- 7.2
The Resistance
- 5–10 players
- 30 min
- Complexity 1.6/5
- 2009

2018
Rules assistance for Exodus: Paris Nouveau
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Exodus: Paris Nouveau is a board game released in 2018 for 4–6 players, 30–45 minutes per game, and ages 14 and up. It was designed by Martin Wallace and its main mechanics are Simultaneous Action Selection, Team-Based Game, and Voting.
Your mission? Lead a daring rescue attempt to save innocent citizens from the corrupted Paris Nouveau government. You've been in this together from the beginning. You've had each other's backs, but we fear some of your team may have been bought off by the hunters — especially since our last team didn't come back. Trust no one but yourself! In Exodus: Paris Nouveau, you're a member of a specialist team sent on a rescue mission to save refugees trapped in an urban warzone. At the start of the game, the players are secretly and randomly divided into two teams: those with a secret hunter ID card are on the hunters team, and those with a secret rescuer ID card are on the rescuers team. The problem is that although you know which team you're on, you don't know which of the other players are also on your team and which are on the other team! Further, in Exodus: Paris Nouveau, you win or lose as a team. Throughout the game, you use abilities, deduction, and guesswork to determine your team members, and together strive to win as a team. The game may end in a number of ways: If a player has no life tokens, the game immediately ends. That player reveals their secret ID card and their team loses, resulting in a win for the other team. The hunters win (and the rescuers lose) immediately if no cover tokens remain in the game. The hunters win (and the rescuers lose) immediately if the total hunter distance (i.e., the sum of the distance values on all face-up cards in the hunter line) equals or exceeds the total rescuer distance (i.e., the number of distance tokens remaining in the game plus the sum of the distance values on all face-up cards in the rescuer line). If the game hasn't ended beforehand, it concludes at the end of the seventh round. In this case, the rescuer's team score is the number of victory point icons on the face-up cards in the rescuer line (i.e., each running figure symbol is worth one victory point), and the hunter's team score is the number of victory point icons on the face-up cards in the hunter line. Whichever team has the higher score wins. If scores are tied, continue playing rounds until either an immediate-win condition has been met or at the end of a round one team has a higher score than the other, at which point they're declared the winning team.
Exodus: Paris Nouveau supports 4–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Exodus: Paris Nouveau is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Exodus: Paris Nouveau for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Exodus: Paris Nouveau has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Exodus: Paris Nouveau belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Simultaneous Action Selection, Team-Based Game, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Exodus: Paris Nouveau are: Martin Wallace. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Exodus: Paris Nouveau as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.