Fighter Duel
BGG rating
6.7

Expansion for Mustangs

Fighter Duel

2018

Rules assistance for Fighter Duel

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60 min
  • Complexity 2.0/5

Rules assistant for Fighter Duel

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fighter Duel is an expansion for Mustangs released in 2018 for 2–8 players and 60 minutes per game. It was designed by Philip Sabin and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

'Fighter Duel' is a set of freely available variant rules which originally in 2018 used the aircraft data from the Avalon Hill WWII air combat game Mustangs, but from 2019 switched to using the data cards and later the single plane counters from the GMT Wing Leader series. It can also use counters from the SPI game Spitfire and the map from the Avalon Hill game Flight Leader. Fighter Duel covers combats between 2 to 4 fighters per side, and focuses on simple but realistic modelling of formation tactics, aircraft energy and situational awareness. It now includes unique solitaire rules allowing any or all fighters to be placed under AI control. In 2023 the simpler spin-off Fighter Duel Lite was posted, with just 2 pages of rules and no luck after initial deployment. Both games are available at https://boardgamegeek.com/filepage/180451/fighter-duel-deluxe.

Questions and answers

Fighter Duel supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.