
- BGG rank
- BGG #7,900
- BGG rating
- 8.0
Armageddon War: Platoon Level Combat in the End War
- 2 players
- 60–240 min
- Complexity 3.2/5
- 2018

Rules assistance for Firepower in Today's World
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Firepower in Today's World is an expansion for Firepower released in 2016 for 2 players. It was designed by Sam Sheikh and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
An article with scenarios intended to bring the 1984 game Firepower up to date with modern tactics and conflicts. It starts with an in-depth review of Firepower's design and then provides the following scenarios: Meeting Engagement - Ukraine 2015 Ambush - Iraq 2004 Urban Combat - Somalia 1993 Urban Combat - Chechnya 1995 Assaults - Afghanistan 2003 Tank Killers - Iraq 2015 Also provided is an Addenda for New Weapons and Vehicles. Published in issue 3 of CounterFact magazine.
Firepower in Today's World supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Firepower in Today's World has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Firepower in Today's World belongs to these categories: Wargame, Modern Warfare, and Expansion for Base-game. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Firepower in Today's World are: Sam Sheikh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Firepower in Today's World as an expansion for Firepower. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Firepower to use it. Check that your edition of Firepower is compatible, as some expansions were revised between editions.