Flames of War: A Bridge Too Far – The Battles for Oosterbeek and Arnhem
BGG rating
7.6

Expansion for Flames of War: The World War II Miniatures Game

Flames of War: A Bridge Too Far – The Battles for Oosterbeek and Arnhem

2009

Rules assistance for Flames of War: A Bridge Too Far – The Battles for Oosterbeek and Arnhem

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 14+

Rules assistant for Flames of War: A Bridge Too Far – The Battles for Oosterbeek and Arnhem

What would you like to know?

Answers come from the official rulebook, with the page to check.

Flames of War: A Bridge Too Far – The Battles for Oosterbeek and Arnhem is an expansion for Flames of War: The World War II Miniatures Game released in 2009 for 2 players, 120 minutes per game, and ages 14 and up. It was designed by Phil Yates, Mike Haught, and Ken Camel and its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.

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About the game

A Bridge Too Far is a supplement for the World War II miniatures game Flames of War. It covers the battles for Oosterbeek and Arnhem during Operation Market Garden, September 1944. The book contains a brief history of the operation, maps, and army lists for the British 1st Airborne Division, the Polish paratroopers and German kampfgruppen. A Bridge to Far is softcover book with 80 full-color pages.

Questions and answers

Flames of War: A Bridge Too Far – The Battles for Oosterbeek and Arnhem supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.