
- BGG rank
- BGG #6,593
- BGG rating
- 7.2
Tanks: Panther vs Sherman Starter Set
- 2 players
- 60 min
- Complexity 1.8/5
- 2016

Rules assistance for Flames of War: D Minus 1
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Flames of War: D Minus 1 is an expansion for Flames of War: The World War II Miniatures Game released in 2006 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Phil Yates and its main mechanics are Dice Rolling, Point to Point Movement, and Simulation.
Intelligence Handbook on Allied Airborne Forces in Normandy From the Publisher's website: 5 June 1944, D-1, 2300 hours: At airfields all across Southern England plane engines roar to life. The first, heavily laden aircraft lumber down the runway and into the air. On board are the brave young men of three airborne divisions, one British and two American. These highly skilled soldiers are trained to drop by parachute and glider deep behind enemy lines. On this night they will spearhead Operation Neptune, the amphibious and airborne invasion of German-occupied France. As the commander of an airborne company you have been specially selected because of your leadership ability and initiative. You’ll be leading your men into a battle where you know you’ll be isolated, surrounded and fighting a larger, more heavily equipped and well supported enemy force. Just to survive, your men will have to rely on their excellent fitness, training, discipline and field craft. To be victorious they’ll need all of your skill, aggression and daring to make the best use of the limited resources. On your shoulders rests the fate of the liberation of Europe. Go to it! Inside D minus 1 you will find: • Histories of he British 6th and the US 82nd and 101st Airborne Divisions. These cover their preparations and forces used in Normandy, the role in D-Day and subsequent operations. • Complete organizations for British Parachute and Airlanding Companies, and US Parachute Rifle and Glider Rifle Companies. It includes all Combat, Weapons, Support and Divisional Support options; no additional handbook is required to field any of these airborne forces. • Exploits and Warrior rules for British Lieutenant-Colonel R. G. Pine-Coffin and US Lieutenant Turner Turnbull. Pine-Coffin commanded the 7th Parachute Battalion, 6th Airborne Division, and co-ordinated the defense of the bridges across the River Orne and Caen Canal after his unit dropped to re-enforce the glider borne force who had taken the bridges. • Turner Turnbull 82nd Airborne, veteran of Sicily, commanded a platoon tasked with the defense of Neuville-au-Plein on 6 June 1944, he and his men held off German counterattacks for eight hours, before finally being forced to withdraw due to a lack of ammunition. • New airborne assault rules including rules for pathfinders, parachute landing and coup-de-main glider assaults. • New airborne mission: Seize and Hold. Seize and Hold represents the Allied Airborne forces forming up after landing and making for their objective. They know their target and converge on it from their various landing zones on foot, though sometimes British glider troops make straight for the objective. • Extensive uniform painting guides covering the troops of the Allied airborne divisions. • And of course inspirational color photographs of painted Battlefront Miniatures, color and back and white artwork, and historic black and white photographs of the real thing. Flames of War current rulebook range Publishers Home Page for the Game and Preview: http://www.battlefront.co.nz/Article.asp?ArticleID=1256
Flames of War: D Minus 1 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Flames of War: D Minus 1 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flames of War: D Minus 1 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flames of War: D Minus 1 has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flames of War: D Minus 1 belongs to these categories: Fighting, Wargame, and Miniatures. Its main mechanics are Dice Rolling, Point to Point Movement, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flames of War: D Minus 1 are: Phil Yates. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flames of War: D Minus 1 as an expansion for Flames of War: The World War II Miniatures Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Flames of War: The World War II Miniatures Game to use it. Check that your edition of Flames of War: The World War II Miniatures Game is compatible, as some expansions were revised between editions.