
- BGG rank
- BGG #20,991
- BGG rating
- 6.7
Flames of War: Firestorm Campaign – Operation Bagration
- 2 players
- 90 min
- Complexity 2.7/5
- 2008

2019
Rules assistance for Flames of War: Hit the Beach
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Flames of War: Hit the Beach is a board game released in 2019 for 2 players, 45–120 minutes per game, and ages 14 and up. It was designed by Phil Yates and its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.
Hit The Beach The Complete World War II Starter Set With a thunderous crash another shell smashes into the wall above you, showering your trench with rubble. Looking around, your entire position resembles a cauldron of fire—every roof ablaze, black smoke billowing into the night sky. As the echo of the blast dies away, the crack of rifle fire breaks out, and an ominous clanking and rumbling… Suddenly, out of the flames roars a Tiger tank! Leaping from your trench you run forwards. ‘Bazooka! Bazooka, now!’ Even as the din swallows your shouting, you see a trooper levelling his rocket launcher at the great beast’s tracks. It may not be enough. You are in command. Take control. What are your orders? —description from the publisher
Flames of War: Hit the Beach supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Flames of War: Hit the Beach is 45–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flames of War: Hit the Beach for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flames of War: Hit the Beach belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flames of War: Hit the Beach are: Phil Yates. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flames of War: Hit the Beach as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.