
- BGG rank
- BGG #692
- BGG rating
- 8.5
Undaunted: Stalingrad
- 2 players
- 45–75 min
- Complexity 2.7/5
- 2022

Expansion for Afrika Korps: The Desert War – Platoon Level Combat in World War II: A Panzer Grenadier Game
2007
Rules assistance for Fronte Russo: A Panzer Grenadier Expansion Book
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Fronte Russo: A Panzer Grenadier Expansion Book is an expansion for Afrika Korps: The Desert War – Platoon Level Combat in World War II: A Panzer Grenadier Game released in 2007 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Ottavio Ricchi and Lorenzo Striuli and its main mechanics are Hexagon Grid.
From designers Ottavio Ricchi and Lorenzo Striuli! In the summer of 1941, Italian dictator Benito Mussolini dispatched a corps of three divisions to fight alongside the Germans in their invasion of the Soviet Union. The CSIR arrived at the front in August and soon engaged in combat with the Red Army. Fronte Russo brings background articles and scenarios covering these crack troops and their battles to the Panzer Grenadier game system. It is not playable by itself, but requires ownership of Eastern Front to play most of the scenarios, and Road to Berlin to play all of them. This is a book supplement complete with a full set of die-cut and mounted counters, much like Sinister Forces and East of Suez. Scenarios take place on the Eastern Front. The Italian divisions sent to Russia — the Pasubio and Torino infantry divisions and Duca d’Aosta cavalry division — were well-trained units of the regular army, though not well equipped by most standards. Background articles place the scenarios in the full context of the Italian war in Russia. This game is part of the Panzer Grenadier series
Fronte Russo: A Panzer Grenadier Expansion Book supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fronte Russo: A Panzer Grenadier Expansion Book is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fronte Russo: A Panzer Grenadier Expansion Book for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fronte Russo: A Panzer Grenadier Expansion Book has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fronte Russo: A Panzer Grenadier Expansion Book belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fronte Russo: A Panzer Grenadier Expansion Book are: Ottavio Ricchi and Lorenzo Striuli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fronte Russo: A Panzer Grenadier Expansion Book as an expansion for Afrika Korps: The Desert War – Platoon Level Combat in World War II: A Panzer Grenadier Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Afrika Korps: The Desert War – Platoon Level Combat in World War II: A Panzer Grenadier Game to use it. Check that your edition of Afrika Korps: The Desert War – Platoon Level Combat in World War II: A Panzer Grenadier Game is compatible, as some expansions were revised between editions.