Gates of Vienna: 1683
BGG rank
BGG #20,832
BGG rating
6.6

Gates of Vienna: 1683

2015

Rules assistance for Gates of Vienna: 1683

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 240–360 min
  • Complexity 2.5/5

For 2 players

Rules assistant for Gates of Vienna: 1683

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gates of Vienna: 1683 is a board game released in 2015 for 2 players and 240–360 minutes per game. It was designed by Joseph Miranda and its main mechanics are Grid Movement and Hexagon Grid.

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About the game

Gates of Vienna is a two-player game covering the campaign of 1683 in which an Ottoman army besieged that Habsburg capital only to be defeated by a multi-national Christian counterattack. It was the turning point in the centuries-long Habsburg-Turkish wars. The Gates of Vienna system is based on the CSR award-winning Red Dragon Rising system. Players conduct actions encompassing discrete combat, logistical, intelligence and other operations. Each turn represents a month. During each turn, players take various actions, alternating one at a time with between each other. That smoothly represents the overall pace of operations in the era while giving play a fast tempo. Each unit repre­sents anything from an individual regiment to an entire “wing” of an army (approximately 1,000 to 10,000 men). Each amp hex represents 12 miles. Components: One 22" x 34" map & 228 counters Magazine: Strategy & Tactics #295

Publishers

  • Decision Games (I)

Questions and answers

Gates of Vienna: 1683 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.