
- BGG rank
- BGG #7,912
- BGG rating
- 6.8
Struggle for the Galactic Empire
- 1 player
- 240 min
- Complexity 3.0/5
- 2009

2014
Rules assistance for Ghost Division: The 7th Panzer Division's Drive to the Sea
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
What would you like to know?
Answers come from the official rulebook, with the page to check.
Ghost Division: The 7th Panzer Division's Drive to the Sea is a board game released in 2014 for 1 player. It was designed by Joseph Miranda and its main mechanics are Area Majority / Influence and Solo / Solitaire Game.
Ghost Division is a solitaire game in which you, the player, take command of General Erwin Rommel’s 7th Panzer Division during the drive across Belgium and France in those heady days of May and June of 1940 (there are four German formations in the game that drive the events of play: The 7th Panzer Division, a regiment of the 5th Panzer Division, a regiment of SS-Totenkopf Division, and the 15th Motorized Corps’ non-divisional units, also representing OKW non-divisional units). Each has a separate colored unit box for ease of identification. The Allies are controlled by the game system. As the player, your objective is to drive as far as possible, cutting off the Allied armies in Belgium and possibly preventing the Dunkirk evacuation, thereby gaining a great victory for yourself. As your forces drive across the map, they will encounter various Allied Forces, represented by face down Fog of War and Allied Formation counters. When encountering an Allied Formation, play temporarily stops in order to resolve the Combat Sequence, with the game system generating forces that your own forces will have to defeat.
Ghost Division: The 7th Panzer Division's Drive to the Sea supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Ghost Division: The 7th Panzer Division's Drive to the Sea has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ghost Division: The 7th Panzer Division's Drive to the Sea belongs to these categories: Wargame and World War II. Its main mechanics are Area Majority / Influence and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ghost Division: The 7th Panzer Division's Drive to the Sea are: Joseph Miranda. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ghost Division: The 7th Panzer Division's Drive to the Sea as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.