GIPF
BGG rank
BGG #1,542
BGG rating
7.1

GIPF

1996

Rules assistance for GIPF

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30–60 min
  • 9+
  • Complexity 2.8/5

For 2 players

Rules assistant for GIPF

What would you like to know?

Answers come from the official rulebook, with the page to check.

GIPF is a board game released in 1996 for 2 players, 30–60 minutes per game, and ages 9 and up. It was designed by Kris Burm and its main mechanics are Grid Movement and Pattern Building.

Expansions

Similar games

About the game

GIPF is a strategic game for two players based on a classic concept: In turns, players introduce one piece into play until achieving four-in a-row. Players then remove their row and capture any of their opponent's pieces which extend that row. This principle of capturing pieces creates completely changed situations on the board. The purpose is to form successive rows of at least four pieces, until the opponent has no piece left to bring into play. GIPF is not only the name of a game, but of a project as well. This project concerns a group of games and extra pieces that will follow step by step. Each game of the project will be playable either separately, or, by means of extra pieces, in combination with GIPF. It concerns a system that makes winning or losing GIPF-related games a strategic factor of the game GIPF itself. This game is part of project GIPF.

Designers

Publishers

  • Schmidt Spiele
  • HUCH!
  • Smart Toys and Games, Inc.
  • Ísöld ehf.
  • Rio Grande Games
  • Don & Co.

Questions and answers

GIPF supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.