Glyph: Tinker Champion
BGG rating
5.8

Expansion for Glyph

Glyph: Tinker Champion

2018

Rules assistance for Glyph: Tinker Champion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90–120 min
  • 13+

Rules assistant for Glyph: Tinker Champion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Glyph: Tinker Champion is an expansion for Glyph released in 2018 for 2–6 players, 90–120 minutes per game, and ages 13 and up. It was designed by Sergey Vasnev and its main mechanics are Variable Player Powers, Dice Rolling, and Deck, Bag, and Pool Building.

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About the game

Glyph is a dice-building combat strategy game for 2-6 players. Players are tasked with forming a team of three champions and defeat their opponent. These Champions are broken up into three distinct classes--Strikers, Guardians, and Adherents--with each Champion having his or her own strengths, weaknesses, and unique abilities which you will use by harnessing the power of mystical glyphs. As the game progresses, your Champions will have the opportunity to acquire new items which will enhance their capabilities as well as perhaps give them even more skills to use to defeat your enemy. Glyph: The Tinker further expands the options available to players for customizing their group of Champions with a the Tinker, a hero with the ability to create his own unique items for battle, and even pawn them off when the tribe needs some extra gold. —user summary

Questions and answers

Glyph: Tinker Champion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.