Golem Arcana: Gudanna Dominion – Charred Reavers
BGG rating
8.1

Expansion for Golem Arcana

Golem Arcana: Gudanna Dominion – Charred Reavers

2014

Rules assistance for Golem Arcana: Gudanna Dominion – Charred Reavers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 14+
  • Complexity 2.0/5

Rules assistant for Golem Arcana: Gudanna Dominion – Charred Reavers

What would you like to know?

Answers come from the official rulebook, with the page to check.

Golem Arcana: Gudanna Dominion – Charred Reavers is an expansion for Golem Arcana released in 2014 for 2 players, 30 minutes per game, and ages 14 and up. It was designed by Jordan Weisman, Michael Mulvihill, Seth Johnson, and Brian Poel and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.

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About the game

Led by the ruthless Princess Rataya, the Charred Reavers fight zealously on behalf of Princess Nandanna. The Charred Reavers are a highly mobile attack unit that capitalize on their speed to devastating effect. Constantly on the move, they roam the battlefield for prey. All Charred Reavers share a unique Passive Ability that grants them an additional 20 accuracy if they have moved during that turn, and all four Blood Knights share the same Passive that allows them to ignore Breakaway Costs when leaving a Region containing an enemy Golem.

Questions and answers

Golem Arcana: Gudanna Dominion – Charred Reavers supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.