Golem Arcana: Zikia – Spirits of the Wildwood Expansion
BGG rating
6.8

Expansion for Golem Arcana

Golem Arcana: Zikia – Spirits of the Wildwood Expansion

2015

Rules assistance for Golem Arcana: Zikia – Spirits of the Wildwood Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 14+
  • Complexity 2.0/5

Rules assistant for Golem Arcana: Zikia – Spirits of the Wildwood Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Golem Arcana: Zikia – Spirits of the Wildwood Expansion is an expansion for Golem Arcana released in 2015 for 2 players, 30 minutes per game, and ages 14 and up. It was designed by Jordan Weisman, Michael Mulvihill, Seth Johnson, and Brian Poel and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.

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About the game

The Great Khan is dead, plunging the world of Eretsu into total war as the Khan's heirs square off against outsiders and each other for control of his shattered Dominion. The combatants' most fearsome weapons are Golems, magically animated behemoths created and piloted by powerful sorcerers. Now it's your turn to take control of a Golem army to fight for the honor of your liege!

Questions and answers

Golem Arcana: Zikia – Spirits of the Wildwood Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.