Golem Arcana: Zikia – The Khan's Pyre
BGG rating
6.9

Expansion for Golem Arcana

Golem Arcana: Zikia – The Khan's Pyre

2014

Rules assistance for Golem Arcana: Zikia – The Khan's Pyre

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 14+
  • Complexity 2.5/5

Rules assistant for Golem Arcana: Zikia – The Khan's Pyre

What would you like to know?

Answers come from the official rulebook, with the page to check.

Golem Arcana: Zikia – The Khan's Pyre is an expansion for Golem Arcana released in 2014 for 2 players, 30 minutes per game, and ages 14 and up. It was designed by Jordan Weisman, Michael Mulvihill, Seth Johnson, and Brian Poel and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.

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About the game

Description from the publisher: Grown from the trees of Eretsu's living forests, the golems of Arcanum Zikia are the masters of ambush warfare. In Golem Arcana: Zikia – The Khan's Pyre, you'll find three new Zikia Golems: the Bramblehorn, the Woodguard, and the Wildwood Dryad with its fearsome thorn eruption attack! Also included are four Relic Cards representing ancient magical artifacts with which you can equip your Golems with to wreak further havoc.

Questions and answers

Golem Arcana: Zikia – The Khan's Pyre supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.