
- BGG rank
- BGG #7,482
- BGG rating
- 7.0
Eastern Front: A Panzer Grenadier Game
- 2 players
- 120 min
- Complexity 2.8/5
- 2005

Rules assistance for Great War at Sea Jutland: Coast Defenders
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Great War at Sea Jutland: Coast Defenders is an expansion for Great War at Sea: Jutland released in 2025 for 2 players. It was designed by Michael Bennighof and its main mechanics are Dice Rolling, Secret Unit Deployment, and Paper-and-Pencil.
From the Avalanche Press webpage for Golden Journal 57 / Coast Defenders… “ Several times a year, when we feel like it, the Golden Journal brings Gold Club members some fun extras for their Avalanche Press games. Our new-model Golden Journal features a “real” booklet, just like a small magazine, and a small set of die-cut, silky-smooth playing pieces. The new Second Edition of our best-selling Great War at Sea: Jutland adjusts the values of some of the ships included, the result of years of additional research and thought. Coast Defenders gives you updated pieces to reflect these values: fifty (50!) of them, all of them die-cut and silky smooth. We also gave them all-new artwork while we were at it - the same process that gives us those silky-smooth pieces gives such crisp reproduction that the old art simply will not do any more. Do you need these pieces to play the game? No. In Great War at Sea games, a ship’s current qualities are kept on the Ship Data Sheets, and they will change as the ship accrues damage during the course of play (and sometimes change back as the brave crew effect repairs). These new pieces just make the game more fun. And More Fun is good. And of course, we tell you their stories. The German Nassau-class dreadnoughts (not very good fighting ships, and too slow the escape the British dreadnoughts in a chase), German coast-defense ships (achingly slow, barely armored at all, with minimal armament - yet the Kaiser gave direct orders to take them to sea in 1914), British King Edward VII and Lord Nelson class pre-dreadnoughts (slower than advertised) and way more, too. How do you get it? Only by joining the Gold Club – join up and we’ll tell you how to get it.”
Great War at Sea Jutland: Coast Defenders supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Great War at Sea Jutland: Coast Defenders belongs to these categories: Wargame, Nautical, and Expansion for Base-game. Its main mechanics are Dice Rolling, Secret Unit Deployment, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Great War at Sea Jutland: Coast Defenders are: Michael Bennighof. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Great War at Sea Jutland: Coast Defenders as an expansion for Great War at Sea: Jutland. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Great War at Sea: Jutland to use it. Check that your edition of Great War at Sea: Jutland is compatible, as some expansions were revised between editions.