
- BGG rank
- BGG #9,537
- BGG rating
- 6.9
Munchkin Teenage Mutant Ninja Turtles
- 3–6 players
- 60–120 min
- Complexity 2.0/5
- 2018

Rules assistance for Grind House: Carnival/Cthulhu
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Grind House: Carnival/Cthulhu is an expansion for Grind House released in 2020 for 2–6 players, 20–30 minutes per game, and ages 15 and up. It was designed by Jon Cohn and Steven Ambrose Wesel and its main mechanics are Player Elimination, Dice Rolling, and Team-Based Game.
Carnival Expansion Do you have what it takes to survive under the Big Top? Confront your fears in the hall of mirrors, the Wax Museum, the Freak Show and more as you are mercilessly chased by the Carnival’s own Gingersnaps the Clown! New Thematic Mechanic: Collect Tickets and use them to help you survive the fun house of horrors in... the Grind House: Carnival! Cthulhu Expansion Create your own Lovecraftian night of horror with the Cthulhu expansion. Try to survive horrifying rooms inspired by classic Cthulhu mythos stories like Dreams in the Witch House, Shadow over Innsmouth, The Mountains of Madness, and of course The Call of Cthulhu. A brand new Insanity mechanic will ensure your night becomes a true Lovecraftian nightmare that you will never forget! New Thematic Mechanic: gain madness and watch the world warp around you as things go horribly wrong... as they always do...in Grind House: Cthulhu.
Grind House: Carnival/Cthulhu supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Grind House: Carnival/Cthulhu is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Grind House: Carnival/Cthulhu for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Grind House: Carnival/Cthulhu belongs to these categories: Card Game, Dice, and Horror. Its main mechanics are Player Elimination, Dice Rolling, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Grind House: Carnival/Cthulhu are: Jon Cohn and Steven Ambrose Wesel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Grind House: Carnival/Cthulhu as an expansion for Grind House. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Grind House to use it. Check that your edition of Grind House is compatible, as some expansions were revised between editions.