
- BGG rating
- 7.8
Guild: Tono, the Parallel Forest
- 2–4 players
- 90 min
- 2012

2011
Rules assistance for Guild
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Guild is a board game released in 2011 for 2–4 players, 90 minutes per game, and ages 12 and up. It was designed by Kenichi Tanabe and its main mechanics are Auction / Bidding, Tile Placement, and Turn Order: Auction.
This game is built the biggest guild by the winner. The players take any shops and building, and the guild is more spread with special ranked people. The order is decided by the auction as one time. The turn player take the building from one of kingdoms, and place in own player's area, or take any materials from own building, additionally can take the help from one of kingdom. Each player has the player's area in the front. The building cards are placed as like a pyramid to upper side. Then the special ranked people also are placed as like a pyramid to downside. Any cards are pointed. However, sometimes the war is occurred. Each player uses the worriers in the player's area. When lose, the player will lose a building. In the worst case, the special ranked people will leave. The beautiful kingdom cards are drawn the icon in both sides. The helps change at each round. And in one game, some of the kingdom cards are used; players can play the different kingdoms at every time. Many building cards are not only produced any materials, also changed any materials to other materials and products. The other building can keep more materials and worriers, and so on. The materials are many cubes. They are used in order to build the great building and the special ranked people. This is the card game, but the volume is same with the middle sides of board game.
Guild supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Guild is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Guild for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Guild has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Guild belongs to these categories: Card Game and City Building. Its main mechanics are Auction / Bidding, Tile Placement, and Turn Order: Auction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Guild are: Kenichi Tanabe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Guild as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.