Gunship: Green and White Carriers
BGG rating
6.6

Expansion for Gunship: First Strike!

Gunship: Green and White Carriers

2013

Rules assistance for Gunship: Green and White Carriers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 13+

Rules assistant for Gunship: Green and White Carriers

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gunship: Green and White Carriers is an expansion for Gunship: First Strike! released in 2013 for 2–4 players, 30 minutes per game, and ages 13 and up. It was designed by Steve A. Wood and its main mechanics are Hand Management, Push Your Luck, and Dice Rolling.

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About the game

From the publisher's website It’s every Gunship for itself in our highly-destructive Free-for-All Mode! Form temporary truces as you must guard from attack from more than one direction. But remember: Only ONE side will be left standing when the debris field clears! Set includes one Green Carrier Board and one White Carrier Board. Also includes two standard 12-sided dice.

Questions and answers

Gunship: Green and White Carriers supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.