
- BGG rank
- BGG #21,604
- BGG rating
- 6.7
Gear Krieg Wargame
- 2 players
- 180 min
- Complexity 2.8/5
- 2000

Rules assistance for Heavy Gear Tactical Pack Two: Shadow War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Heavy Gear Tactical Pack Two: Shadow War is an expansion for Heavy Gear Tactical released in 1999 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Marc A. Vezina, Hilary Doda, and Robert Underwood and its main mechanics are Hexagon Grid and Action Points.
From the back of the book: The Shadow War tactical campaign pack is a full tactical campaign for use with the Heavy Gear tactical system. The booklet features two brand new regiments, the 42nd Combined Company (Death Jesters) and the 68th Companie (Chasseurs d'Ombres), and a bundle of scenarios that can be played independently or as part of the campaign. The pack also includes two maps and three counter sheets. Stock number: DP9-054.
Heavy Gear Tactical Pack Two: Shadow War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Heavy Gear Tactical Pack Two: Shadow War is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Heavy Gear Tactical Pack Two: Shadow War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Heavy Gear Tactical Pack Two: Shadow War belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Hexagon Grid and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Heavy Gear Tactical Pack Two: Shadow War are: Marc A. Vezina, Hilary Doda, and Robert Underwood. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Heavy Gear Tactical Pack Two: Shadow War as an expansion for Heavy Gear Tactical. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Heavy Gear Tactical to use it. Check that your edition of Heavy Gear Tactical is compatible, as some expansions were revised between editions.