
- BGG rank
- BGG #4,211
- BGG rating
- 8.1
Target for Today
- 1 player
- 45–90 min
- Complexity 3.2/5
- 2017

Rules assistance for Hell Over Korea
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hell Over Korea is an expansion for B-29 Superfortress released in 2012 for 1 player, 90 minutes per game, and ages 14 and up. It was designed by Steve Dixon and Shawn Rife and its main mechanics are Dice Rolling and Simulation.
"HELL OVER KOREA" is an expansion module for "B-29 SUPERFORTRESS" and covers B-29 missions in the Korean War from November 1950 through April 1951, covering a standard six-month bomber crew tour of duty in Korea. NOTE THAT YOU MUST OWN A COPY OF "B-29 SUPERFORTRESS" TO PLAY "HELL OVER KOREA." The time period covered in the Variant was chosen because it was the most dynamic period of the war for the B-29. Early missions (i.e., before November 1950) for the bomber met with little enemy opposition, with (relatively ineffective) raids against tactical targets. North Korea’s few strategic targets and industries were also quickly disposed of. In November 1950, however, the Chinese Communists were in the war, and the B-29 began facing its first serious opposition with the introduction of large numbers of Soviet MiG-15 jet fighters. It was now a real contest.
Hell Over Korea supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Hell Over Korea is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hell Over Korea for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hell Over Korea has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hell Over Korea belongs to these categories: Wargame, Expansion for Base-game, and Aviation / Flight. Its main mechanics are Dice Rolling and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hell Over Korea are: Steve Dixon and Shawn Rife. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hell Over Korea as an expansion for B-29 Superfortress. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need B-29 Superfortress to use it. Check that your edition of B-29 Superfortress is compatible, as some expansions were revised between editions.