
- BGG rank
- BGG #16,202
- BGG rating
- 6.8
Ten Suns
- 1–6 players
- 30–45 min
- Complexity 2.3/5
- 2020

2015
Rules assistance for Hitman Holiday
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hitman Holiday is a board game released in 2015 for 2–10 players, 45–60 minutes per game, and ages 12 and up. It was designed by Dominic Michael Huang and its main mechanics are Deduction, Hidden Roles, and Betting and Bluffing.
Ten assassins gathered in one resort. Only one gets to be called the Number One Killer. Enough said. Hitman Holiday is game of deduction and strategy where as many as up to ten players take on the roles of ten of the deadliest assassins mankind has ever known. Gathered at the world's most beautiful resort, otherwise known as Paradise, they are out to play a game of death in a bid to eliminate competition in business as well as claim the much coveted title of Number One. A truly unique game, one may say it is what happens when Cluedo meets Battlestar Galactica meets Werewolf. The game begins with each player having a secret target to assassinate. The fun part is that the targets do not know yet which player is targeting them. This means that while you are trying to find a way to secretly kill off your assigned target, somewhere out there among the players is also someone trying to kill you, and it is up to you to find out who before it is too late! This is all done at the resort, which provides a ton of ways to kill someone, such as shoving them off a balcony, or dropping that accidental flower pot from three stories above. The game also takes on a different angle from the generic James Bond killer image, presenting its killers from all walks of life, even including old women and innocent looking young ladies. Instead of purely guns, they also use almost anything around the resort, turning innocent objects into lethal weapons. There are hidden actions, and the need to deduce who is killing who based on clues that drop now and then. Observing how each player behaves on the board also gives away clues sometimes as to whether or not they are your assigned killer. This is and will always remain the very FIRST game from Medieval Lords, and one that has taught the studio a ton in terms of experience and execution. WARNING: Due to the large number of players the game can go up to, you might have to expect a longer downtime than the average game!
Hitman Holiday supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hitman Holiday is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hitman Holiday for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hitman Holiday has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hitman Holiday belongs to these categories: Murder / Mystery and Mafia. Its main mechanics are Deduction, Hidden Roles, and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hitman Holiday are: Dominic Michael Huang. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hitman Holiday as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.