
- BGG rank
- BGG #5,720
- BGG rating
- 6.7
The Crusoe Crew
- 1–4 players
- 45 min
- Complexity 1.3/5
- 2019

2017
Rules assistance for Hold-Up
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hold-Up is a board game released in 2017 ages 10 and up. It was designed by Shuky and its main mechanics are Storytelling.
Elliot got out of jail and works at the gas station that belonged to his adoptive father. As a bandit, it is this place that you decide to rob ... and as much to tell you that you fall badly! Luckily, Elliot has you in the right, and agrees to teach you the basics of the job. But before, you will have to prove yourself! Choose the places to point, select your equipment and sharpen your skills to become the biggest gangster in the United States. Hold-Up is a comic combined with a game, one title in a series subtitled "The comic in which you are the hero". You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!
The catalogue lists Hold-Up for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hold-Up has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hold-Up belongs to these categories: Book. Its main mechanics are Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hold-Up are: Shuky. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hold-Up as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.