
- BGG rank
- BGG #15,319
- BGG rating
- 6.0
AeroTech: The BattleTech Game of Fighter Combat
- 2–8 players
- 120 min
- Complexity 3.1/5
- 1986

Rules assistance for House Marik: The Free Worlds League
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
House Marik: The Free Worlds League is an expansion for BattleTech released in 1988 for 2–6 players and 120 minutes per game. It was designed by L. Ross Babcock, III, Richard Meyer, Walter H. Hunt, and C. R. Green and its main mechanics are Dice Rolling, Role Playing, and Hexagon Grid.
From the back cover: "When the Civil War of 3014 was over, Captain-General Janos Marik emerged triumphant. But at what a cost... Marik has lost his brother, his wife, and his confidence. The realm he rules, the Free Worlds League, weakened by over two centuries of warfare with the Lyran Commonwealth and the Capellan Confederation, is being torn apart by the diversity that was once its greatest strength. Yet the winds of change blow throughout the Inner Sphere. Marik has entered into an alliance with the Draconis Combine and his former enemies the Capellans, an alliance that may tip the balance of power for centuries to come. This ComStar report on House Marik and the Free Worlds League includes dozens of full-color illustrations depicting League personalities, daily life, and military regalia. Classified documents on League and various League factions' armed forces, military structure, and political intrigues are also provided. In addition, the large history chapter stretches from the initial unification of the Marik Commonwealth, the Principality of Regulus, and the Duchy of Oriente to form the League through House Marik's consolidation of power and its position today as leader of the now divided Free Worlds League." User Comment: This early expansion produced by FASA gives a wealth of detail on House Marik for use in campaigns under the then-current BattleTech 2nd Edition, BattleForce and MechWarrior rules. This House book doesn't give as much detail as the others in the series on the military units and their distribution, but was current up until 3025.
House Marik: The Free Worlds League supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for House Marik: The Free Worlds League is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
House Marik: The Free Worlds League has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
House Marik: The Free Worlds League belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Dice Rolling, Role Playing, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of House Marik: The Free Worlds League are: L. Ross Babcock, III, Richard Meyer, Walter H. Hunt, and C. R. Green. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists House Marik: The Free Worlds League as an expansion for BattleTech. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need BattleTech to use it. Check that your edition of BattleTech is compatible, as some expansions were revised between editions.