Hunters from the Sky
BGG rank
BGG #12,329
BGG rating
6.7

Hunters from the Sky

1994

Rules assistance for Hunters from the Sky

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 240 min
  • 15+
  • Complexity 3.3/5

For 2 players

Rules assistant for Hunters from the Sky

What would you like to know?

Answers come from the official rulebook, with the page to check.

Hunters from the Sky is a board game released in 1994 for 2 players, 240 minutes per game, and ages 15 and up. It was designed by Dean Essig and Wig Graves and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Hunters from the Sky - The Airborne Assault on the Maleme Airfield, Crete - May 20-23, 1941, is the 6th game in the Tactical Combat Series (TCS) by The Gamers and covers the assault of the Luftlande-SturmRegiment on the New Zealand 5th Brigade to seize the Maleme Airfield. The German attack on Crete was the first large-scale use of airborne forces in history. This was also the first capture of an isolated island without complete command of the seas. Game Scale: Turn: 20 minutes Hex: 125 yards / 114 meters Units: Infantry platoons, individual vehicles Game Inventory: Two 22 x 34" full color maps Three dual-side printed countersheets (2 combat, 1 markers - 840 1/2" counters) One 28-page TCS version 3.1 system rulebook One 16-page Hunters from the Sky game specific rulebook Two 4-page TCS version 3.1 Charts & Tables folders Two 6-sided dice Solitaire Playability: Medium-High Complexity Level: High Players: 1 or more Playing Time: 6-20 hours

Questions and answers

Hunters from the Sky supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.