In Country: Vietnam 1965-1975
BGG rank
BGG #14,934
BGG rating
7.2

In Country: Vietnam 1965-1975

2013

Rules assistance for In Country: Vietnam 1965-1975

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 12+
  • Complexity 3.6/5

Rules assistant for In Country: Vietnam 1965-1975

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

In Country: Vietnam 1965-1975 is a board game released in 2013 for 2 players and ages 12 and up. It was designed by Joseph Miranda and its main mechanics are Hexagon Grid.

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About the game

In Country: Vietnam 1965-75 is a simulation of several critical campaigns of the Vietnam War, 1965-75. This is a two-player game. One player controls the Communists, the other the Allied Forces. The game has several scenarios (1965, 1967, 1968, 1970, 1972.) Each simulates a period of intense conventional warfare in which a critical decision might have been reached. It was during the periods of major offensives operations that there was the possibility to have altered the outcome of the Vietnam War. While the main emphasis of the game is on the conventional operations, unconventional war also has its place in the game; woe unto the player who ignores it! The game map shows the Republic of Vietnam, Cambodia and the adjoining regions of Laos and North Vietnam, as they were in 1965 to 1975. The game includes 560 pieces to simulate the entire war. Components: Two 22" x 34" maps & 560 counters

Mechanics

Publishers

  • Decision Games (I)

Questions and answers

In Country: Vietnam 1965-1975 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.