
- BGG rank
- BGG #4,144
- BGG rating
- 7.4
World at War: Eisenbach Gap
- 2 players
- 90 min
- Complexity 2.6/5
- 2007

Rules assistance for In the Trenches: Devil Dogs 2 Faith & Sacrifice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
In the Trenches: Devil Dogs 2 Faith & Sacrifice is an expansion for In the Trenches: Devil Dogs released in 2018 for 2 players, 90–120 minutes per game, and ages 12 and up. It was designed by Jim Snyder and its main mechanics are Dice Rolling and Hexagon Grid.
IN THE TRENCHES (ITT) system designed by John Gorkowski, this series enables players to game historically accurate simulations of tactical operations from the Great War. ITT challenges players to move and fight with company-level formations made of separate platoon-sized units during five minute, impulse-based turns. The historically accurate maps are scaled to 100 yards per hex. This approach recreates WWI command and control problems and inspires historically accurate play without forcing decisions. Devil Dogs 2 Faith & Sacrifice is an expansion/battle pack for Tiny Battle's In the Trenches: Devil Dogs. It adds counters for both the US Marines and German's, including tanks and four scenarios covering battles between them in the last year of the war, each with its own map. The list of the 4 scenarios - which each include 1 to 3 alternate scenarios: 1. The Farm: "As the troops in field-gray uniforms emerged from the woods and began their assault across the field, prone Marines spread out across a small ridge made sight adjustments and windage estimations. The Marines of the 2nd Battalion, 5th Marine Regiment, lying in the grass at Les Mares farm, readied their Model 1903 Springfield rifles and laid out five-round stripper clips of .30-06 ammunition beside them for easy access." 2. Advance on Vierzy: "On 17 July 1918, the Marines and other Allied units marched through rain and mud near Soissons. Early on the morning of 18 July the 5th Marine Regiment began a major offensive by sweeping the Germans from Translon and Verte Feuille Farms. The swift advance was halting only after the enemy managed to reinforce their defense line running south through Vierzy. After regrouping, the Marines were ordered to advance on Vierzy later that afternoon." 3. Carnage at Bouresches: "After the costly gains in Belleau Woods and near Lucy, Marine forces turned their attention to clearing the Germans from Bouresches. The depleted 5th Marines, having sustained heavy losses in an open ground assault near Lucy approached Bouresches from the woods to the West. The 6th Marines had been ordered to aid the attack on Bouresches from its position near Triangle Farm." 4. Action at Blanc Mont: "The first week of October saw heavy fighting and left both Marines and other allied units stuck well forward of supporting forces. Nicknamed 'The Box' by Marines since they were forced to defend against counterattacks from all sides. On the 7th and 8th of October Marines, with support from other units pushed into St. Etienne to take out the fortified MG positions and escape 'The Box'."
In the Trenches: Devil Dogs 2 Faith & Sacrifice supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for In the Trenches: Devil Dogs 2 Faith & Sacrifice is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists In the Trenches: Devil Dogs 2 Faith & Sacrifice for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
In the Trenches: Devil Dogs 2 Faith & Sacrifice belongs to these categories: Wargame, Expansion for Base-game, and World War I. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of In the Trenches: Devil Dogs 2 Faith & Sacrifice are: Jim Snyder. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists In the Trenches: Devil Dogs 2 Faith & Sacrifice as an expansion for In the Trenches: Devil Dogs. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need In the Trenches: Devil Dogs to use it. Check that your edition of In the Trenches: Devil Dogs is compatible, as some expansions were revised between editions.